# ROLL 10K (“To Roll, or Not to Roll: 10k”) — Privacy Policy
Last updated: 18 September 2026
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## Sum-up
The game asks for nothing but a nickname. There is no account, no email, no phone number, no
location, no contacts, no photos, no advertising identifier, and no analytics. The nickname exists
so the other players in your room can see whose turn it is.
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## What the app sends to our server
Only what the game needs, and only when you play online:
– The **nickname** you type in the lobby (if you leave it blank it becomes “Player” / “Jucător”), so the other players in your room can see who is who, whose turn it is, and who just banked. Sent to our game server, visible to **the other players in that same room**
– The **room code** and the **game state** (seats, scores, turn order, dice events). This is the game itself in an online match. Sent to our game server, for that room only.
That is the whole list. There is no login, so we never receive an email address, a phone number or a
password. We do not use an advertising identifier, and there is no analytics or crash-reporting SDK
in the app.
**Offline play** (VS COMPUTER) sends nothing at all — no room is created and no server call is made.
## What the app keeps on your own phone
Sound on/off, music on/off, reactions on/off, your chosen language, the nickname you last used, and whether you have
seen the online-play notice. That is it, and it stays on the device. Android backup is switched off
for this app, so these settings are not copied to your Google account.
## What we never do
– We do not sell or rent anything to anyone.
– We do not share your data with advertisers or data brokers.
– We do not build a profile of you, and we do not track you across other apps.
– We do not ask for your real name. The game deliberately asks for a nickname.
## How long it stays
Online rooms are temporary. An idle room and its player entries are cleaned up automatically by the
server once everyone has gone. **Note:** the cleanup job runs hourly on our side. Your data might persist up to an hour on the game server
after you leave a room.
## Security
Everything you send travels over an encrypted connection (HTTPS). The room data lives in a managed
database operated for us by Supabase, which acts as our data processor and does not use it for
anything else.
**NOTE:** It is recommended to use a **nickname** rather than a real name, to minimize any data sharing to zero.
## Children
The game is made for families. It asks children for nothing — a nickname, and nothing else — and it
shows no ads and collects no personal information.
Parents: the only way to join an online room is to know its 6-character code. That is why the game’s
first screen tells players to share the code only with people they know.
## Your control
– Change your nickname whenever you like, in the lobby.
– Turn sound, music or the whole online mode off by simply not creating a room.
## Changes
If this policy changes, the date at the top changes with it, and the new version is published at the
same URL.
## Contact
Questions about this policy:
Creators Academy, part of Creators Hub S.R.L. (Romania)
teacher@creators-academy.ro